
Duration
6 months
Platform
Meta Quest
Web
Tech Stack
C#
Unity
Firebase
Vue.js
Vite
TypeScript
GitHub
ClickUp
Project Type
Individual
Client Project
Graduation Project
My Roles
Full-Stack Developer
Game Designer
Links
Rehab Revolution
Rehab Revolution is a VR platform that aims to assist patients with at-home hand physiotherapy exercises. It features gamified and non-gamified exercise modes. The game collects data on the patient's performance during each session and uploads it to a database. The data is then used by the patient's physiotherapist to track their progress.
Features
- VR Rehab Platform: Core VR system for at-home hand therapy, using Meta Quest hand tracking.
- Versatile Exercises: Offers gamified and standard exercises adaptable for diverse patient groups.
- Custom Exercise Editor: Editor tools to easily create and modify patient exercises.
- AI Voice Control: Enables hands-free navigation and interaction using wit.ai.
- Patient Data Tracking: Securely tracks and stores patient peak performance data on Firebase for therapist access.
- Web Dashboard: Therapists can view patient data and progress on a web dashboard.
- Clinician-Informed Design: Developed in collaboration with physiotherapsists to ensure clinical relevance.
- User-Tested Experience: Platform usability and engagement refined through direct user feedback.
Walkthrough
Project Background
This project involved the development of a prototype for the rehabilitation clinic at Wilhelmina Ziekenhuis Assen (WZA).:brThe initiative was driven by a national mandate in the Netherlands requiring hospitals to transition 25% of their services to digital platforms.:brConsequently, the WZA clinic sought an innovative solution to offer its patients engaging and effective at-home rehabilitation programs.
Technical Challenges
- Designing Safe, Enganging Gameplay: Creating a fun and motivating game around hand exercises while ensuring movements are cautious and therapeutically sound to prevent injury and avoid a repetitive or tedious experience.
- Optimizing Local Tracking and Cloud Storage: Efficiently processing real-time hand movement data locally for responsiveness and selectively identifying/storing only essential performance information on Firebase for optimized cloud usage.
Duration
6 months
Platform
Meta Quest
Web
Tech Stack
C#
Unity
Firebase
Vue.js
Vite
TypeScript
GitHub
ClickUp
Project Type
Individual
Client Project
Graduation Project
My Roles
Full-Stack Developer
Game Designer